Returning projectiles poe. The projectiles will return if they hit a target and do not pierce/fork/chain from them. Returning projectiles poe

 
The projectiles will return if they hit a target and do not pierce/fork/chain from themReturning projectiles poe  This article will introduce and briefly explain each of these builds, making them accessible to both new and returning players

Hey guys, returning projectiles cast on crit ice spear occultist build is here. Pierce is a behaviour of projectiles that enables them to pass through targets they hit, continuing along their original trajectory. Attack, Projectile, Chaos, Duration. Divergent Lightning Trap has a chance for each projectile to return to the trap location, potentially hitting the enemy more than once. It probably. Divergent Venom Gyre - Our primary skill, Throws projectiles that deal elemental damage. Now, this interaction noticeable works as expected most of the time, and the projectiles are returning to you. If that target is in the way of some of the returning projectiles then one of them can hit it but the others will not. Now all effects that cause projectiles. Chain is fourth in priority for projectile behaviors, preceded by split, pierce, and fork, and followed by return. ; Ricochets: Spark projectiles will. The actual mechanic here on the notable says that the projectiles returned to you. Ice Spear is a cold spell that fires projectiles in sequence. This can only be done with the hydrosphere gimmick. I especially like how much more immersive the Path of Exile 2 campaign looks to be. PROs. Path of Exile Wiki editing functions. " Previously the node required you to hit something to proc the return behavior. Spectral Shield Throw Attack, Projectile, Physical Level: (1-20) Cost: (7-10) Mana Attack Time: 0. This article will introduce and briefly explain each of these builds, making them accessible to both new and returning players. Chain is a behavior of projectiles and chaining skills that causes them to bounce off targets they hit and seek out additional nearby targets. If it proced of walls and end of projectile movement then it would be reliable way to clear enemies attacking you from behind. With the ability to fire Kinetic Blast from Wand at hordes of enemies and apply Corrupting Fever stacks, this build is capable of clearing the map with ease. It causes projectiles to return and pierce all targets while returning. It ruins any single-target skill that can take advantage of multiple projectiles, like Barrage, and is also less efficient for clearspeed than other projectile mechanics. First to all, it's an attack not a "SPELL", and the projectiles do both damage physical and cold, "melee" damage and melee damage bonus not apply to projectiles, so how this is a mix melee and projectiles you have to be very careful with the gems, because "melee physical damage" gonna give you a lot damage at initial hit, but doesn't count for. For example - Kinetic Blast. ; Fast Mapping ; Smooth Gameplay : No need to position or target directly as Unseen Strike handles this for us ; Easily hit Max CF stacks on enemies: multiple. Requires Level 1. Raine_Live. Venom Gyre is an active skill gem. PoE Returning Projectiles Support. Secondary projectiles of TS never returned AFAIK, same for scourge arrow. Whereas in an open area like Sirus arena, the projectile returns in a short time. Summons a ballista totem that fires multiple arrows with extreme force, breaking them apart into shrapnel. +29% to lightning resistance +49 to dexterity 28% increased projectile damage projectiles return to you at end of flight projectiles are fired in random directions Flavour Text: Too much of something is bad enough; too much of nothing is. Returning Projectiles Support is a support gem which causes projectiles to return and pierce all targets while returning. Below are all the new and changed gems in Path of Exile: The. Requires a Dagger or Claw. If Point Blank is allocated, it is a roughly 1. Level: (1-20) Cost: (8-10) Mana. Fury Valve gives +2 proj which means a single attack linked with woke chain and woke fork will hit an enemy, fork into 3 arrows total, then each of those will split into 3 arrows for 9 arrows which then hit an enemy and chain 3 times. 38 multiplier) -: 20% more attack time (x0. On the way back set of fired projectiles still have the limitation of hitting the target once. Attack Speed: 190% of base. 5% increased projectile Speed Projectiles have 3% chance to Return to you from final Target Supported Skills deal 0. Posted by. So with two two flame walls you can split each projectile into 4. Level: 1–20. Simplified projectile returning. Secondly the projectile from "Cobra Lash" doesn't last forever and can expire before it can return to you, Projectile Speed can help with this. This unique feature of Ice Spear makes it ideal for damaging distant targets, but at the same time. Effectiveness of Added Damage: (130-185)% Requires Level 12 Slam the ground, creating a winding fissure that deals area damage while travelling outwards. PoE Nimis: what it is. 19 must be Divergent lightning trap, which gives your projectiles a chance to return when they either reach the end of their trajectory or hit a wall, potentially hitting an enemy again on the return in theory, doubles your damage if each strap is able to hit at least one returning projectile. Will the change of its wording also change the effect to stop working with ball lighting? Other return effects do not work with ball lightning. PoE Vengeant Cascade. Corrupted Yes. The returning projectiles also fly past our character and can hit enemies behind us,. 1. 21 Starter Builds - Top 5 Path of Exile Crucible League Builds for Beginner 2023; News Category. Poisonous Concoction is a poison-based attack skill introduced in Path of Exile’s 3. Can Store 2 Use. Going from 100% increased projectile speed to 250% increased projectile speed is a 15% more damage increase at duration levels > 5. Trade . So one projectile per set of projectiles can hit the same target again, but not several. Had to make a quick video with the new returning projectiles support, The anomalous version provides. Returning Projectiles Support is not implemented properly in PoB. 23-July-2021 update: Originally recorded for 3. Attack Speed: 120% of base. It used to be the returning projectile would explode at your feet, guaranteeing a damage zone you could stack onto the boss. Caught projectiles spiral outwards when you use Whirling Blades and do not return. It causes projectiles to return and pierce all targets while returning. Supported skills now have 20% less projectile speed at gem level 1 (from 30%), up to 30% less at gem level 20 (from 49%). These. Nimis Topaz Ring Icon Description Nimis is a unique Topaz Ring. The "from final Target" part made me worried that perhaps the projectile had to hit something to return to you (as. This attack causes balls of molten magma to launch forth from. Darkscorn 3. Supported Spells gain Intensity when you Cast them. Currently Nimis does something no return projectile effect does: it allows ball lightings to bounce back. New comments cannot be posted. If it is ranged you might have a problem because of the triangular shape since the projectiles returns from the split position to the. Every lightning trap already invests in pierce. Cost & Reservation Multiplier: 150%. This is only 20% more damage. PoE Projectiles 3. 21, there are some great starter builds that are easy to pick up and powerful to play. In order to also make thorn arrows return, at least 55% total projectile speed is required. 5% increased Projectile Speed This is a Support Gem. We now take our 158277 corpse life and multiply it by 3. Path of Exile is a free online-only action RPG under development by Grinding Gear. Now converts 60% of physical damage to chaos damage (from 50%). In most cases, yes. If they pierce/fork/chain, they cannot return on that target (but can on future targets if they don't pierce/fork/chain on those). Frost Blades Attack, Projectile, Melee, Strike, Cold Level: (1-20) Cost: 6 Mana Projectile Speed: 2250 Attack enemies with increased range, releasing icy blades from the first enemy hit which fly at other enemies. The primary will return after shooting, pierce you and the cast secondaries behind you. 0. if you have it linked to two skills Frenzy>Ice shot> Manaforged arrows (just using frenzy/ice shot as examples) it'll cast in order: Frenzy then next trigger casts Ice Shot. Anomalous Returning Projectiles Support. The projectiles end their travel, exploding on top of you. If that target is in the way of some of the returning projectiles then one of them can hit it but the others will not. Projectiles from Supported Skills Pierce all Targets while Returning. Molten Strike is a Melee Attack that after a successful Hit creates several Projectiles that slowly fall on the ground, dealing AoE Damage on the impact, and each Projectile can Hit the same target separately, making it one of the highest Damage output Attack Skill in the game. Stay sane, Exile! Path of Exile 3. At 0% AoE the skill hits ~56% of the time, scaling up to as high as ~73% at ~130% increased AoE. 3. Cost: 5–7 Mana. Effectiveness of Added Damage: 47–55%. 0. I'm curious if Holy Flame Totem will work with Flame Wall. 5x multiplier because returning projectiles count the total traveled distance so it would be dealing much lower damage than the outgoing projectile. 61% less damage returning is 39% more damage overall and it takes up the 6 gem slot without Nimis. Showcasing projectile skills and discussing Vengeant Cascade mod and is it worth 2 Golden oils. Return Projectiles Support was born. ago. GGG has the following to say about projectiles that "fade". "Projectiles from supported skills deal less damage" Sounds the same to. When those skills or minions kill enemies, or hit rare or unique enemies they will have a chance to summon a Phantasm minion, which uses a piercing projectile spell that deals physical damage. Scourge Arrow is currently one of the best Bow Skills for any Bow build that uses Ailments to deal Damage. Anomalous Returning Projectiles Support. Requires Level 38. When paired with the Pierce support, Faster Projectiles will allow your projectiles to travel deeply through packs of mobs. Less of a problem since one of the returning projectiles should hit. I'm thinking poison Molten strike will benefit from it, since getting more hits with poisons is "always" better, but i think now its not so "mandatory" as Vengeant cascade for all projectile skills. Boom! Doubled hits. With the changes you are making to returning projectiles, leaving Vengeant Cascade with a 100% chance for projectiles to return is like giving every attack build a free Nimis ring. Safe and Instant Delivery. Suppose there's a boss that I'm hitting with the melee hit and it generates a bunch of projectiles behind it. That being said projectiles returning is always the last step so chain would not work again after a return. It does not grant a bonus to your character. It was inspired by popular skills like Nemesis and Vention Cascade, which had similar effects. vengeant cascade is op in the current state. Effectiveness of Added Damage: (100-120)% Requires Level 28 Fires a piercing shot that travels until it reaches the targeted location. Barrage. Projectiles from Supported Skills Return to you from final target. 00%. You can get 30% on Quiver implict and 20% on default quality on Scourge Arrow and then 10% on default quality on Returning Projectiles, alternatively 8% on tattoos. Shrapnel Ballista. Log In Create Account Contact Support. Anomalous Returning Projectiles Support Anomalous Returning Projectiles Support is a new Dexterity Support Gem. Projectiles with a single pierce - The projectile can pass through a single target and hit another behind them, returning to hit the primary target a second time. Icon: R. Requires a Dagger or. 72 = 588790. It does not grant a bonus to your. Another good possibility is Shattering Steel or Splitting steel. Venom Gyre has the actual good version of return that is shared by Reach of the Council where it doesn't require hitting a target and the projectiles just return unconditionally. 22 Ancestor League New & Updated Gems including Skills, and Supports like Spellblade, Returning Projectiles, Sadism & More. That's 1+3+9+27 = 40. Replies are. Fires a returning projectile that can be caught. This damage comes from some complex interactions that are not handled in the in-game tooltip or by tools like Path of Building (PoB). As usual, we've prepared the gem data at level 20 with 20% quality for all new and changed gems to help you theorycraft your builds for the upcoming launch. Projectile Speed: 420 Launches unpredictable sparks that move randomly until they hit an enemy or expire. 65% for the split projectiles, 50% for anything returning. As part of this expansion's metagame rebalance, GGG has introduced 14 new support gems. PoE 3. ex main arrow flies 100 units, then forked. Returning Projectiles Pierce all Targets; Amber Oil; Golden Oil; Golden Oil; Buy PoE Currency Cheap. Only one return projectile from Lightning Trap can hit. Tora's level 7 mod "Attack Projectiles return to you". Thanks to this, I think it's the best single trap. 2. 12. This notable really only helps with. Thank you Mark for explaining it!Then head over to our Discord and select the Path of Exile role in #roles to stay up to date with our content development. Divergent lightning trap pretty much doubles your damage with the returning projectiles. Shrapnel Ballista Attack, Projectile, Totem, Physical, Bow Level: (1-20) Cost: (5-11) Mana Attack Speed: 50% of base Attack Damage: (38-44)% of base Effectiveness of Added Damage: (38-44)% Requires Level 4 Summons a ballista totem that fires multiple arrows with extreme force, breaking them apart into shrapnel. -----Stream and social media-----Streaming daily at 11:00 am U. 1. Note that this modifier also applies to Spells. Will sub-projectiles created by split/fork/chain count towards this? F. AoE breakpoints : The base radius of the skill is 18. Some skills can shotgun even with multiple projectiles, but those are. The order is Split > Pierce > Chain > Fork > Return. With hydrosphere from my understanding, extra projectiles can chain back through it introducing a shotgun effect. ninja is not affiliated with or endorsed by Grinding Gear Games. This means that if you had pierce, fork, and chain supporting the. 3+ arrows. Supports projectile skills. Supported Attack Skills cannot be used with Melee Weapons Supported Skills deal (32-24)% less DamageWith lesser volley, you can easily hit with 3 returning projectiles. The Point Blank keystone now causes projectiles to deal 30% more damage to very close enemies (from 50%), dealing up to 30% less damage based on the distance the projectile travels before it hits (from 50% less). Leveling tips. Attack Projectiles Return to you attack: quiver 5 default 0: 1: ScourgeDownside (18–21) % reduced Projectile Damage damage: gloves 250 default 0: 45:. Attack, AoE, Projectile, Lightning, Vaal, Bow. Returning Projectiles Support is a support gem which causes projectiles to return and pierce all targets while returning. Added Cold Damage Support 9%. The Strike Skills target 1-2 additional nearby Enemy mod allows us to hit with both our melee strike and projectiles. Anomalous Faster Projectiles Support Anomalous Faster Projectiles Support is an Alternate Quality gem of Faster Projectiles Support. Anomalous Returning Projectiles Support Anomalous Returning Projectiles Support is a new Dexterity Support Gem. If you used it with Split Arrow, for example, it. Fork is a support gem that causes any projectiles created by the supported skill to fork when they hit an enemy. Forum Index » Gameplay Help and Discussion » View Thread. It does not grant a bonus to your. It causes projectiles to return and pierce all targets while returning. if they are mobile its a lot less than that. Assuming the return support gem goes from -70% to -50% at lvl 20 (COPIUM), it could still be viable for many builds, also considering that it now also applies to spells instead of only attacks. " Unless I am misunderstanding, at which point I wasted a fair amount of early league currency, Frost Blades projectiles should fly out to max proj range, then return even if they hit nothing. See full list on poewiki. Level: (1-20) Cost: (8-20) Mana. It causes projectiles to return and pierce all targets while. Requires a Melee Weapon. After traveling a short distance the projectiles enter a second form. Subprojectiles. 39% more assuming the mob is stationary to hit with the return. 12% increased AoE gives the skill a radius of 19, 24% increased AoE gives a radius of 20, and 37% increased AoE. The final point will activate the last Small Jewel Socket in your Small Cluster Jewel where you can put a damage + life jewel. So i guess it would be difficult to maximize the dmg. (2–75) to (3–113) Added Fire Damage. Patch note: Simplified projectile returning. Attack, Projectile, Chaos, Duration. Projectiles from Supported Skills Return to you. Basicly does the returned projectile recognizes the point of origin as the character or the place it is returning from? This happens the same with skills like Spectral Throw, which, even though the projectiles return to you and end up right next to you on the return, end up doing less damage on the return. Per 1% Quality: 1 Superior 2 Anomalous 3 Divergent 4 Phantasmal 1% increased Cold Damage. It does not affect damaging ailments like poison, or non-ailment damage over time like Decay or the Soulrend debuff. and now you’re getting 4 support links + returning projectile which gives you 50% more damage. Path of Exile Action role-playing game Hack and slash Role-playing video game Action game Gaming comments sorted by. Level: (1-20) Cost & Reservation Multiplier: 150% Requires Level 38 Supports projectile skills. You need more projectile speed, and then I can't remember if that was enough to get multiple returning hits. Projectiles from Supported Skills deal (61-70)% less Damage while Returning. 00%. Divergent Lightning Trap has the Quality "Projectiles have (0–20)% chance to Return to you". Fury Valve lets us scale the number of split projectiles by simply scaling added projectiles (GMP, Greater Volley, Dying Sun, etc. Projectiles now deal 5% more damage for each remaining Chain. Returning Projectiles Support Gem: Projectiles return to you, piercing all targets but deal 70% less damage. All projectiles have a speed, which can be altered by. 487=1. Firing projectiles in random directions turns Kinetic Blast into a skill capable of blanketing the entire screen in explosions boosting clear speed immensely. Still looks awesome though. The only thing that could justify nimis in this particular case is the mark so amount of returning projectiles will be bigger than initial shot was, so might be not that stupid. This means that if you had pierce, fork, and chain supporting the. 5% increased Projectile Damage This is a Support Gem. Effectiveness of Added Damage: 190%. Returning Projectiles is a very strong mechanic for Lightning Arrow because the returning projectiles can hit the same enemies that we already hit again, essentially acting as a multiplier to our total damage and doubling our Life gained on hit. It used to be the meta with Spark ("Spork"). Tag: Support, Projectile. It's not harder to code, it's just that Ball Lightning inherently functions differently. Fast, has great clear and quite good single target (about 8-9m with good gear, not counting the return projectiles from Vengeant Cascade - hard to calculate those, but they make up. Anomalous reduces the penalty on returning projectiles, while divergent is just a +1 chain. It now grants “Supported Skills deal 0-10% increased Projectile Damage”. Vengeant Cascade is a notable passive skill that increases projectile speed to projectiles that return . Some gameplay situations become very difficult without the. 00% Requires Level 28 Throws a spectral copy of your shield as a projectile which cannot pierce, and deals off-hand damage augmented by the defences of the shield. Tag: Support, Projectile. ) (Returning Projectiles is a new support gem in 3. Jul 27, 2011 - Sept 30, 2018. I can't tell if this is a bug and I can't tell if they know about it. 22 nerf was 60% chance to return with no damage penalty, which is similar to the new gem which is 100% return but with damage penalty. But for a lot of abilities,. Also the Whirling Blades part has projectiles do not return which is higher priority, not that it would even be huge if it did because again return from target is trash. You. Return Projectile Support Creates A New Potential League Starter | PoE 3. 21 Crucible League; PoE 3. Tag: Support, Projectile Supported Skills have (50-69)% increased Projectile Speed. 60 sec Critical Strike Chance. Fury Valve absolutely should not be used in any other scenario. I thought spark would work, but only return at 150 range, meaning you would need to scale duration and projectile speed to get use out of it. The Fireball projectiles trigger and randomly fly outwards. Targets can be hit once on the way out and once on the way back, however, the specific target they return from is only hit once. )Showcasing projectile skills and discussing Vengeant Cascade mod and is it worth 2 Golden oils. So Split is technically the 'same projectile' just like Fork releases 2-3 of the 'same projectile' so all of them count as having 'hit already'. Critical Strike Chance: 6. For the passive skill, see Projectile Damage (passive skill). The most interesting of which being Returning Projectile Support, which allows all Projectiles to. Cast Time: 0. 0. Life: 5,092 155%. - Gives you a chance for an "Additional Return", which feels pretty good in-game. Last bumped on Apr 9, 2023, 1:23:36 AM. Vaal Summon Skeleton linked to Pierce, Spell Echo, Elemental Penetration, Returning Projectiles, Minion Damage (Supports are listed in order of importance, in case you do not yet have a 6l chest. Ice spear hits the enemy with its first form then pierce and returns back thanks to new returning projectile gem and hits again the enemy with its second form. It offers incredibly clear and an old overlapping style of scaling its damage to the point where it becomes an absolute powerhouse. Pierce has second priority for projectile behaviours, preceded by Split, and followed by fork, chain, then return. Requires Level 38. Projectiles which. 5% increased Projectile Damage This is a Support Gem. Edited: who on earth put B on the left. Projectiles cannot chain back to a target it has already hit. Stay sane, Exile! Path of Exile 3. Forever Exiled, A Path of Exile Podcast-----Wrecker of Days' One-Stop-Shop: Stress-Free Builds (& Filters): 1-Button, SSF, Item. The theory is that if we hit the snipers marked enemy with the single projectile, all the split projectiles will return back to the main target for a lot of single target damage. Frost Blades. Vengeant Cascade is a Notable Passive Skill in Path of Exile and has gained significant attention and discussion within the community. Divergent Venom Gyre is an Alternate Quality gem of Venom Gyre. Volcanic Fissure. Returning Projectiles Support: 38: Cast On Critical Strike Support: 38: Multiple Traps Support: 8: Slower. For players who like to blast through the game on a budget and want a build that is. Once it's hit one target, a regular projectile cannot hit the same target again. Deals (1-104) to (28-1983) Lightning Damage. This means that if you had split, pierce, chain, and fork supporting the same skill, it would first split from the monster, then pierce to it's maximum number of pierces, then fork, then chain to its maximum number of chains. ago. 80 sec Critical Strike Chance: 5. ago. Now all effects that cause projectiles to return do so in any case that they can. With the changes to projectile mechanics Vengeant Cascade now reads "Attack Projectiles Return to you. Previously some effects that caused projectiles to return specified they only did so at the end of their flight, others only from a final target, and a few from either case. Some gameplay situations become very difficult without the ability to use movement. If the source is in melee range. The returning proj by default can pass through/hit enemies on the way back but will deal no DMG on the return hit. PoEDB provides things come out each league, as well as items, uniques, skills and passives. Requires a Dagger or Claw. Return is the same mechanic - return projectiles essentially count (at least they did when. Simplified projectile returning. staudd Cockareel • 11 days ago. But returning, like piercing/chaining/etc, does not extend how long a projectile can exist. • 3 mo. A projectile can chain from 1 target to the other as a secondary projectile, while a primary projectile also hit it. So for a skill like Lightning Arrow, it's already decent, potentially very good. In this expansion, you will visit the Karui afterlife and defeat ten tribes in a series of. So how is the return mechanic going to interact with Shattering Steel? I know the general mechanic of pierce, chain and fork is pierce -> fork -> chain. 75 sec Critical Strike Chance: 5. poe. Path of Exile is a free online-only action RPG under development by Grinding Gear Games in New Zealand. Thank you Mark for explaining it! Then head over to our Discord and select the Path of Exile role in #roles to stay up to date with our content development. Path of Exile Wiki editing functions. Buy PoE Currency CheapOne gem catches my attention is the Returning Projectiles Support. You can also check our other Path of Exile builds right over here Odealo's Crafty Guides - Full List 1. Critical Strike Chance: 6. 1. Cost & Reservation Multiplier: 150%. Returning projectiles do not split again. The "from final Target" part made me worried that perhaps the projectile had to hit something to return to you (as. Return: By default with for example Returning Projectiles only primary arrow will return. . Vengeance Cascade has a similar effect but only support attack projectile. This skill cannot be Triggered. Share Sort by:. As for the returning projectiles, we will have to test it in 3. Frost Blades projectiles expire after a certain duration, so speeding them up enough allows the returning Projectiles from Vengeant Cascade to come back and hit the boss again before they expire, effectively doubling your DPS since you hit the target once with the melee attack and once with the returning projectile, something that was impossible. Quality 23. Vaal Summon Skeleton linked to Pierce, Spell Echo, Elemental Penetration, Returning Projectiles, Minion Damage (Supports are listed in order of importance, in case you do not yet have a 6l chest. 22, Lightning Trap Saboteur. Newe barrage support gem gives at lvl 20: +3 projectiles fired in sequence, at 38% damage efficiency, with slightly longer total attack time. Can Store 1 Use. Anomalous Returning Projectiles Support 22%. Projectiles from Supported Skills Return to you Projectiles from Supported Skills deal (70-61)% less Damage while Returning Projectiles from Supported Skills Pierce all Targets while Returning Additional Effects per 1% Quality: Supported Skills have 0. Effectiveness of Added Damage: 70–210%. Projectiles have separate target lists for their initial phase and after they return, which is why returning projectiles can hit a target they (or another simultaneously created projectile) have hit before. Eye: The large "main Projectile" you fire, where the small ones fire off Splinters: The smaller projectiles that fire from the eye The numbers on eow seem dissappointing at first: You have to hit multiple splinters in a single cast for the spell to be better than for example freezing pulse. Frostbolt is a cold spell that fires a slow-moving projectile that pierces all targets. It’s too early to say anything at the moment. Server: PC, Xbox, PS. I have a nice bow with an open prefix that I could add this mod to. 00% Effectiveness of Added Damage: 350% Projectile Speed: 375 Fires a slow-moving projectile that pierces through enemies, dealing cold damage. Cost & Reservation Multiplier: 140% Requires Level 31 Supports projectile spells you cast yourself. Also these mods are good for build: - +20 to Dexterity - 20% increased Projectile Damage A projectile which flies out uninterrupted to the maximum projectile range will return instead of just stopping there. 487 or about 4. Lightning Arrow - Your primary skill, shoots projectiles that deal elemental damage. Vaal Molten strike does but Vengeance Cascade doesn't work with it in testing. Return is a behavior of projectiles that causes them to attempt to return to the entity that fired them after they hit a target. Far Shot does not have any equivalent wording. To all the people getting excited about this, the return projectiles from split do not shot gun. yobobly •. Now all effects that cause projectiles to return do so in any case that they can. Nimis causes all projectiles fired to travel in random directions and in most cases return to you after they expire. Projectiles from Supported Skills have (1-18)% chance to Return to you an additional Time. Deals (7–949) to (10–1423) Physical Damage. You can also check our other Path of Exile builds: Odealo's Crafty Guides - Full List 1. 1Recipes. Projectiles from Supported Skills Return to you from final target. Kokleekio • 2 mo. Lightning Strike as with other projectile based attacks, does not shotgun by default therefore we must use additional strikes and clever positioning to be able to do so. The projectiles will return if they hit a target and do not pierce/fork/chain.